In December 2020 I had the oppertunity to work on an amazing with Hyperreal team.
The idea was to create a virtual music concert by recreating the Iconic NYC Venue Sony Hall and ofcourse performing Madison Beer realtime in Unreal Engine.
I was responsible for creating her digi-double head groom in Xgen.
Amazing to see so much potential in Game engines with raytracing and GI works really well. Definetly its changing the future of realtime production!!